More Animated Balls
The next series of tutorials animate other sprite properties. The diagram
below shows the Property Inspector. The Property Inspector allows
you to set properties for various elements of your movie, including
sprites, cast members and even the movie itself. The sprite properties
can also be viewed as an extension to the Score window, called the Sprite
Toolbar. The Sprite Toolbar can be turned on and off by selecting View > Sprite Toolbar (while the Score is selected).
Tutorial 3: The Moody Ball - Animating sprite colour
1. Open tut1.dir .
2. Open the Property Inspector through Window > Inspectors > Property. The property tab for the movie will most likely be displayed. Click on the sprite to display the sprite tab as shown in the diagram above.
3. Click on the keyframes in the Score, and change the Foreground
colour chip (see diagram above) to different colours. I chose
white, then pale pink, then a light bluish green, then yellow, and
that worked well - feel free to experiment with any colours you like.
Changing the foreground colour is Director's way of putting a coloured
film over your sprite. The resulting colour is a mixture of the object's
original colour and the 'film'. For this reason, light colours work
better than dark colours for this effect.
Rewind and play the movie.
The Disappearing Ball - Animating sprite transparency
1. Open tut1.dir. Click on the keyframes in the Score, and in the Property Inspector, change the Blend Transparency to 100, 75, 50, 25, 0 for the consecutive keyframes.
Rewind and play the movie.
The Deforming Ball - Animating sprite shape
1. Open tut1.dir. Click on the keyframes in the Score, and change the Skew Angle to 0, 20, 40, 60 and 80 for the consecutive keyframes.
Rewind and play the movie